ART

 

3D MODELING

Since the beginning of summer 2017, I started to learn softwares like Blender to create better 3D models.

I am planning on learning ZBrush in 2018.


3D TEXTURING 

In the mean time, I learned to use Substance Painter 2 to texture my 3D models.


2D ART

I know how to use Photoshop and Illustrator, this allow me to create visuals from UI icons to pixel art animations.


VISUAL EFFECTS

Using the Unity particle system, I make many effects. Ranging from explosions to ethereal characters.

I just started learning Houdini FX to create even better VFX.


Most of this was done on my free time and is self-taught.