GAME DESIGN

 

GAME DESIGN

I am a second year Game Design student at ISART DIGITAL in Paris. I was able to create multiple games by myself and with other people. I tackled very different projects like one-button, stealth, plane simulation, board games, management and mobile games.


LEVEL DESIGN 

Even though I love making procedurally generated levels, I also created many for my different projects and assignments.
Here you can see some early prototypes for those projects.


USER INTERFACE

I make many types of UI. From a fake Apple II desktop to a realistic plane dashboard. I also like to study UIs from games and movies to learn what works and does not.

I recently made Deviant, a game with fully intradiegetic interfaces.