Third year Game Design student at ISART Digital
(graduating in 2020)


Different skills in Game Design as part of my formation

UI/UX

Level Design
(2D, 3D & Open World)

QA Testing

Narrative design

Game Design Document writing

Writing of branching dialogues

Balancing

Knowledge of framing and composition


Worked on many team and solo projects on a variety of genres

One Button Game

MakeyMakey Game
(using a custom controller)

Board Game

Collectible Card Game

2D Beat’Em All

VR Game

Stealth Game

Turn-based Strategy Game
(for Mobile)

Open World Narrative Game

And even more on my free time


Knowledge of multiple software

  • Microsoft Office Suite (Word, Excel, PowerPoint)

  • Google Suite (Docs, Sheets, Slides)

  • Adobe Creative Cloud (Photoshop, Illustrator, InDesign, Premiere Pro)

  • Unity

  • Unreal Engine


Programming background: visual scripting and coding (C#, JavaScript)


UI/UX

In addition to working on desktop, console and mobile UIs; I am very interested about making intradiegetic interfaces (which I did in some Desktop/Console and VR projects).